Crossing the Line (Childnet)
Online Safety, PSHE | KS3
This toolkit is comprised of four films and accompanying lesson plans which explore the idea of ‘Crossing the line’. Young people like to push boundaries, and at times they might take a joke too far or engage in risky behaviour online. From behind a screen, they can’t always predict the consequences of their actions. Through discussion and activities, this toolkit challenges young people to not only reflect on their own behaviour online and discover what ‘crosses the line’ for them, but so they also know who and how to report when/if aspects of their online lives go wrong. The purpose of this toolkit is to help educators generate discussion among young people about their online experience. Using the short films as a spring board, the toolkit covers relevant topics such as cyberbullying, sexting, peer pressure and self-esteem.
Digiduck’s Big Decision (Childnet)
Online Safety | KS1
The Digiduck® collection has been created to help parents and teachers educate children aged 3 – 7 about how to be a good friend online. The collection now includes a book, PDF and interactive app. Help arrives just in time for Digiduck® when faced with a difficult decision! Follow Digiduck® and his pals in this story of friendship and responsibility online.
Online Safety | KS3
Digital resilience is a key skill that we want young people to develop. Whilst going online can be incredibly fun and enjoyable there can also be times when a young person can feel upset, not good enough or left out. These are the occasions when young people will need strategies to help themselves and also to help their friends if they are having a difficult time online. This lesson aims to look at the positive and negative experiences young people have online, consider the impact they may have and devise ways to build digital resilience.
Digital Resilience and Online Safety
Online Safety | KS3
This resource has been produced by Avon and Somerset but draws heavily on resources produced by Childnet. The Childnet resources have been condensed to produce a package which takes into account the PSHE agenda but also allows time to provide a police perspective.
Digital Wellbeing module
Online Safety | KS2
Google’s Digital Wellbeing module is a FREE pack of NEW resources for UK primary schools Created by Google and Parent Zone, the resources are designed to help Key Stage 2 pupils (7 to 11-year-olds) learn about how their use of technology can make them feel – and reflect on what a healthy balance looks like. We know that Digital Wellbeing goes beyond the school gates, so we’ve developed lesson plans, a teacher guide and materials to help you engage children, parents and carers. This pack can be used on its own, but it works best alongside the whole Be Internet Legends curriculum. You can order the curriculum pack by ticking the box below.
PSHE, Safeguarding, Violence | KS3, KS4
Abuse and domestic violence sometimes happens when there is a lack of respect for one person in a relationship or in a family. This booklet is about understanding what respect is and what it means to be in a healthy (good/respectful) relationship. It also tells you what you can do if you’re not being treated right or if you are being abused. You deserve love and respect.
Online Safety, Wellbeing and Relationships | KS2, KS4
The PSHE Association is working in partnership with GambleAware to support children and young people to understand, and avoid, risks associated with gambling. The below free-to-download materials aim to increase the number of schools addressing this important issue, and give teachers the confidence to cover it to a high standard through their PSHE education curricula.
Gaming Addiction (MindEd)
Online Safety, Wellbeing and Relationships | KS3, KS4
MindEd is an organisation that provides education about children and young people’s mental health for professionals and parents. It has a section on parenting in the digital world covering the risks etc but also includes an animated video where Mark discusses his gaming addiction. Available on the MindEd website here.
Gaming or gambling – Schools and organisations
Online Safety, Wellbeing and Relationships | Professional
Parent Zone and GambleAware have partnered up to help professionals and families learn about the gambling-like risks children may face when playing online games – and simple, practical ways to keep gaming fun and make it safer.
Diversity | KS2, KS3, KS4
A resource package aimed at supporting schools to increase pupil’s awareness of different types of hate crime and prejudice,
and how to challenge it. The Crown Prosecution Service, National Union of Teachers, community groups and pupils from all over the country have worked together to produce these resources. Many of the themes covered are based on real-life experiences of young people and can be used as a starting point for discussing what can be difficult and sensitive themes. A range of activities are also included.